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Palworld, developed and published by Pocketpair, ships with over 287 Pals total in its 1.0 version. After our full guide to the 72 brand-new Pals of Palworld 1.0, here’s the Top 5 of the best Pals to catch first to max out combat power and overall efficiency in the game.
This ranking rests on 3 main criteria graded across the entire game since the 1.0 version launch. Raw combat power stays the first criterion with attack stats, active skills and elemental resistances taken into account. Versatility between combat, mounting and base work slots in as the second selection criterion. Long-term value in raids and endgame boss fights closes the selection with the last ranking criterion.
Catching the best Pals systematically calls for high-tier Spheres like the Legendary Sphere or the Ultra Sphere. Players also need to boost their Capture Power at the Statues of Power with Lifmunk Effigies scattered across the map. Bringing the right elemental counter for each Pal stays essential to chip its health bar before the sphere throw. Unlocking the Ring of Mercy is also required to avoid killing legendary Pals with firearms.
Anubis grabs the 5th spot thanks to his outstanding versatility between combat and base work. This Egyptian Pal packs sky-high attack stats paired with a base skillset primed for resource production. The Bond of the Divine Pyramid Partner Skill boosts the player’s melee weapon damage during close-quarters combat phases.
Here’s the full stats breakdown of Anubis in Palworld 1.0:
Anubis shows up as an Alpha boss at coordinates -134, -95 in the desert region of Twilight Dunes on the main map. The smartest play is to breed Vanwyrm and Cinnamoth early in the playthrough to hatch the egg without a fight. The direct boss fight can otherwise be tilted your way by countering with Grass-type Pals to exploit his elemental weakness.
Orserk locks in the 4th spot as the best Electric and Dragon-type Pal in the entire game. The signature Kerauno skill keeps this Pal constantly airborne to dodge enemy ground-level attacks. This offensive capability makes him one of the top picks against Water-type Pals in endgame fights.
Here’s the full stats breakdown of Orserk in Palworld 1.0:
The Pal now sits in the Boneyard area of the Sunreach region on the Floating Islands of the 1.0 map. His exact spawn location requires reaching the brand-new sky region unlocked with the game’s full launch. The fight demands prepping a team resistant to electric and flying damage to survive his thunderous onslaught.
Jormuntide Ignis steps up to the 3rd podium spot as the best non-legendary Pal of the entire roster. This Fire and Dragon-type Pal boasts the highest attack stat among all creatures accessible outside raid fights. The Tri-Lightning active skill lands solid coverage against Water-type Pals despite his fire nature.
Here’s the full stats breakdown of Jormuntide Ignis in Palworld 1.0:
The Pal can be caught as a boss on the main map or hatched through breeding to skip the tough fight. The strategy calls for prepping a squad of Water-type Pals to exploit his fire weakness. The catch requires high-tier Spheres and defensive prep against his combined fire and dragon attacks.
Xenolord locks in the 2nd spot as the raid boss added with the 1.0 version of the game. This Dark and Dragon-type Pal boasts the highest attack ceiling of the entire game. Players ready to farm the raid can pull maximum value out of him in combat and as a mount.
Here’s the full stats breakdown of Xenolord in Palworld 1.0:
Summoning the boss can only be done at a Summoning Altar through the Xenolord Slab item crafted from 4 Feybreak fragments. The fight is a timed 10-minute showdown against a massive HP pool that keeps scaling as the clock ticks. The go-to strategy calls for Ice-type Pals like Foxcicle or Frostallion to exploit the elemental weakness.
Jetragon grabs the 1st spot as the best all-round Pal of the entire game in its 1.0 version. This legendary Dragon-type Pal stands as the fastest aerial mount in the full game. The Aerial Missile Partner Skill also lets the player rapidly fire homing missiles while riding the mount airborne.
Here’s the full stats breakdown of Jetragon in Palworld 1.0:
The Alpha boss of this Pal has been relocated in the 1.0 version to Sunreach Island at coordinates -553, -1332 on the sky map. Prepping demands Ice-type Pals like Frostallion or Sibelyx to exploit the dragon elemental weakness. The catch requires dropping the boss’s HP below 20% before chain-throwing Legendary Spheres during his recovery windows.
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