Halo Campaign Evolved Best Weapons Guide: All 17 Ranked From S To D Tier

Richard ATTAL

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Halo Campaign Evolved Best Weapons Guide: All 17 Ranked From S To D Tier

Halo Campaign Evolved from Halo Studios and Xbox Game Studios ships with over 17 weapons split across the main campaign and the 3 Operation: METEORITE bonus missions. This complete tier list ranks every gun from S-Tier to D-Tier based on versatility, damage output and performance across Covenant and Flood encounters.

The Complete Ranking Of All 17 Halo Campaign Evolved Weapons By Tier

The Unreal Engine 5 remake from Halo Studios massively expands the arsenal of the 2001 original game. You get 9 classic weapons returning untouched alongside 4 brand new additions and 4 weapons locked behind the Operation: METEORITE bonus missions. This total pool of 17 weapons forces strategic choices for your 2-slot loadout on every mission. A bad pick can turn a manageable encounter into a nightmare on Heroic or Legendary difficulty settings.

Here’s the breakdown of all 17 weapons in Halo Campaign Evolved by tier:

  • S-Tier -> The 3 must-grab weapons that dominate every situation in the game
  • A-Tier -> The 4 reliable workhorses that shine within their specific niches
  • B-Tier -> The 4 solid picks that work in specific combat contexts
  • C-Tier -> The 4 limited weapons that need very favorable conditions to compete
  • D-Tier -> The 2 weapons to swap out the moment something better drops

S-Tier: The 3 Must-Grab Weapons You Absolutely Need To Pick Up

The S-Tier locks in the 3 most versatile and destructive weapons in Halo Campaign Evolved. These picks dominate across almost every combat scenario thanks to high damage output and easy handling. None of them carry any real weakness against the different enemy types you face in the main campaign or the bonus missions.

Here are the 3 S-Tier weapons of Halo Campaign Evolved:

  • Spiker -> Pins enemies to nearby surfaces to shut down their mobility with front-mounted blades that dominate melee exchanges.
  • S2 AM Sniper Rifle -> Drops most enemies with a single well-placed round from a safe engagement distance across the entire campaign.
  • T-31 Needle Rifle -> Triggers an area explosion after 3 projectiles land on the same target to shred grouped enemies at medium range.

A-Tier: The 4 Reliable Workhorses For The Majority Of Situations

The A-Tier locks in the 4 weapons sitting just below the top three without being quite as versatile. Each one crushes a specific combat scenario and works fine as your primary weapon depending on your playstyle. These picks are especially strong when paired with an S-Tier weapon for full encounter coverage.

Here are the 4 A-Tier weapons of Halo Campaign Evolved:

  • MA5B Assault Rifle -> Handles general combat reliably with automatic fire that works on most enemy types you’ll encounter.
  • Type-33 LLR Needler -> Excels through its homing projectiles that punish enemies who try to dodge incoming fire.
  • Type-1 Energy Sword -> Rewards aggressive players with devastating melee damage when you close the distance fast.
  • M90 Shotgun -> Clears close-range encounters better than any other weapon in the game against the Flood.

B-Tier: The 4 Solid Picks For Specific Combat Contexts

The B-Tier locks in the 4 weapons that perform well in specific situations without matching the higher-tier versatility. These picks stay viable as secondary loadout options to cover specific use cases like heavy targets or shielded enemies. They lose their edge once a stronger alternative drops later in the campaign.

Here are the 4 B-Tier weapons of Halo Campaign Evolved:

  • M19 SSM Rocket Launcher -> Deals massive damage to powerful targets but suffers from tight ammunition limits in practice.
  • Type-25 CEP Plasma Rifle -> Works well against shielded Covenant enemies but falls off against tougher targets in the campaign.
  • M6D Magnum -> Offers a solid precision option in early game before better alternatives drop later on.
  • Brute Plasma Rifle -> Hits harder than the standard Covenant Plasma Rifle with a higher fire rate against shielded enemies.

C-Tier: The 4 Limited Weapons To Avoid For Your Main Loadouts

The C-Tier locks in the 4 limited weapons that need very favorable conditions to compete against higher-tier alternatives. These picks still work in a pinch when nothing else is available but should never make your main loadout. Each one has a specific niche without ever justifying the trade-off of dropping a better-ranked weapon.

Here are the 4 C-Tier weapons of Halo Campaign Evolved:

  • Type-25 DEP Plasma Pistol -> Offers crucial EMP utility against enemy vehicles but struggles against standard targets.
  • Type-3rel Sentinel Beam -> Finds its use against Sentinels but never justifies dropping a higher-tier option to carry it.
  • Particle Beam Rifle -> Acts as the Covenant sniper equivalent but sits far below the S2 AM Sniper Rifle on the same range.
  • BR55 Battle Rifle -> Unlocks through bonus missions but gets outclassed by the T-31 Needle Rifle in nearly every precision scenario.

D-Tier: The 2 Weapons To Swap Out As Soon As Possible

The D-Tier locks in the 2 weakest weapons in Halo Campaign Evolved without being completely useless. These picks let you get through encounters just fine but offer fewer advantages than pretty much any other weapon in the game. The bottom line stays simple: swap them out the moment a better option shows up on the battlefield.

Here are the 2 D-Tier weapons of Halo Campaign Evolved:

  • SMG -> Gets you through encounters just fine but offers fewer advantages than any weapon ranked above it.
  • Fuel Rod Gun -> Does the job on certain targets but sits clearly outclassed by the M19 SSM Rocket Launcher in the heavy weapon role.

Avis des joueurs : Halo Campaign Evolved

Avis des joueurs : Halo Campaign Evolved

PS5 Xbox Series X/S PC 28 juillet 2026

Which weapon do you prefer using in Halo Campaign Evolved?

Article written by
Rédacteur Jeux-Vidéo sur Retrogems.fr
2100 abonnés
Founder of Retrogems.fr, Ric covers the gaming industry with a critical eye. Specialized in releases, DLCs and trailers, he breaks down market trends and studio strategies.

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