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The fireplace puzzle stops James Bond dead in his tracks during chapter 8 of 007 First Light, the new action-spy thriller from IO Interactive. Here’s the clue hiding on the trolley and the exact combo to crack open the hidden passage without brute-forcing it.
The fireplace puzzle turns up midway through the All The Time In The World mission, the eighth chapter of 007 First Light. Bond is undercover as a chauffeur for a chess tournament held at the Grand Carpathian Hotel in Slovakia, and ends up tailing a blond man disguised as hotel staff across the upper floors.
The chase ends in the dining room on the top floor. The blond man has already slipped through a hidden passage tucked behind the fireplace, leaving Bond alone in front of a circular mechanism mounted above the hearth. The panel is divided into six sections, each marked with a different animal symbol. The on-screen objective reads investigate the dining room, but there’s no need to comb the place. The clue is sitting right next to you.
Before touching the mechanism, walk over to the trolley abandoned in the middle of the dining room. Resting on top is a torn book page ripped from an old volume, sometimes flagged as a mechanical sketch in Bond’s inventory. The page shows a Chimera, the mythological Greek creature made up of three animals stitched together.
The Chimera doubles as the official emblem of the Grand Carpathian Hotel, plastered across banners and decor throughout the level. Three animals make it up, in this exact order:
Walk up to the circular mechanism above the fireplace. The moment the third correct symbol is pressed, a short cutscene plays, the hearth swings back, and a hidden tunnel opens at knee height. Crouch and move forward, and the chase picks back up in the basement tunnels beneath the hotel.
Once you’ve stepped through the hidden passage, don’t sprint straight into the next encounter. A few meters in, just past the first steps leading down to the wine cellar, a Playing Card collectible sits on a piece of furniture up high. It’s easy to miss with the chase still pulling you forward, and the game throws up no on-screen prompt for it.
The Grand Carpathian Hotel level stacks several locked rooms, codes and collectibles across every floor. The bellhop laundry safe, the locked door to room 206 and several scattered Playing Cards sit alongside this fireplace puzzle as the chapter’s side content. To clear them all, the complete guide to all 8 safe and door codes in 007 First Light breaks every combination down chapter by chapter.
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