All 14 Memento Locations In 007 First Light For The Recovered Assets Trophy

Richard ATTAL

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All 14 Memento Locations In 007 First Light For The Recovered Assets Trophy

James Bond scatters 14 Mementos across the 17 chapters of 007 First Light, the new spy adventure from IO Interactive, each one tied to a specific mission. Here’s where to grab every collectible and how to nab it without replaying a chapter for nothing.

What Do Mementos Unlock In 007 First Light?

Mementos are one of the five collectible types in the game, sitting alongside Cards, Intel, Postcards and Legacy Items. Each Memento is a unique physical item picked up during a mission, which then joins the collection viewable from the Touchpad menu.

Grabbing all 14 Mementos unlocks the Recovered Assets trophy (among the 37 achievements to unlock). Nothing is missable thanks to Chapter Select, which lets you jump back to any checkpoint. Collectibles save the moment you pick them up, so you can quit out instantly without finishing the level if you’re doing a clean-up run.

The HUD has no per-chapter tracker, only a global counter by collectible type. Keep this guide open during your run to track what you’ve already grabbed.

All 14 Memento Locations Chapter By Chapter

The 14 Mementos are spread across 9 different chapters, with some chapters packing two like All The Time In The World, The Past Never Dies, Uninvited and Wave of the Future. Here’s the exact spot for each one:

  • Chapter 1 Against The OddsSatellite Part -> The collectible sits on the desk next to a laptop right in front of you as you enter container G9 to free the captives, impossible to miss while following the main objective.
  • Chapter 6 A Night OutCocktail Napkin -> The napkin rests on the back counter behind the bar of the upstairs lounge. Use the Bluff prompt to walk past the staff or knock out a bartender with the Dart Phone.
  • Chapter 8 All The Time In The WorldPillow Mint -> The mint is stashed inside the Staff Only room near the stairs. Pickpocket the key from a staffer by distracting him with a gadget or by activating the vacuum at the top of the stairs.
  • Chapter 8 All The Time In The WorldChampionship Badge -> The badge hides in the backstage side corridor. Squeeze through the gap on the left of the screen behind the chess players in the main room to reach it.
  • Chapter 10 The Past Never DiesPirate Grillz -> The collectible sits on a merchant stand under the red umbrella to the right of the pawn shop, manned by a vendor in a white shirt. You can buy it for $1,000 only after earning the $100,000 needed for story progress.
  • Chapter 10 The Past Never DiesCrocodile Tooth -> The tooth waits on the crate behind and to the right of the Land Rover. Grab it before climbing in with Bawma after the crocodile pit.
  • Chapter 11 UninvitedAnniversary Pin -> The pin sits on the shelf in the cloakroom at the end of the left corridor of the gala room. Distract the guard in a white shirt and squeeze through the gap to snatch it.
  • Chapter 11 UninvitedTero Murto Locket -> The locket waits on the table in Restoration Room 3, accessible with the Restoration Room Keycard found in the metal box of Restoration Room 4 after the Murto boss fight.
  • Chapter 12 KnightfallOffice Toy -> The toy sits on the counter in the top right of the office accessible through the air vent. Push the crate first with Greenway to bypass the invisible sensors.
  • Chapter 14 Time To DieDiving Watch -> The watch rests on the nightstand to the right of the bed. Just turn around after the bowtie QTE to spot it.
  • Chapter 15 Man Of The HourNiko Murto Locket -> The locket sits on the left side of the desk on the second-lowest level of the room. You grab it the moment you talk to Basil.
  • Chapter 16 Wave Of The FutureSnow Globe -> The globe sits in plain sight on the reception desk, in the area where you need to grab the two ID Wristbands to access the cable car.
  • Chapter 16 Wave Of The FutureRobot Keychain -> The keychain waits on the podium behind you as you climb out of the AC vent, right after the zipline down the HYPERION silo.
  • Chapter 17 For EnglandDashboard Toy -> The toy sits on the small coffee table in the Q-07 Wearables section of the Q-Lab. Just follow the main objective to get there.

3 Mementos need a gadget to be grabbed cleanly. The Pillow Mint in Chapter 8 needs the Dart Phone or a distraction to pickpocket the staffer’s key, the Anniversary Pin in Chapter 11 needs any gadget to move the guard, and the Cocktail Napkin in Chapter 6 can be snatched either by bluffing or with the Dart Phone. Everything else is a straight pickup once you know the spot.

Avis des joueurs : 007 First Light (Project 007)

Avis des joueurs : 007 First Light (Project 007)

PS5 Xbox Series X/S PC Nintendo Switch2 27 mai 2026

Which Memento gave you the hardest time in 007 First Light?

Article written by
Video Game Writer at Retrogems.fr
1525 abonnés
Founder of Retrogems.fr, Ric covers the gaming industry with a critical eye. Specialized in releases, DLCs and trailers, he breaks down market trends and studio strategies.

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